AI Insights · Timothy · January 2025
Top Card Battler Apps in Austria: Q4 2024 Performance Overview
Explore the performance trends of the top card battler apps in Austria during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the top five card battler applications on the unified platform in Austria showcased varied performance trends. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Pokémon TCG Pocket from The Pokemon Company saw a significant boost in weekly revenue, peaking at $205.7K in mid-November, before settling at $68.2K by the end of December. Weekly downloads surged at the end of October, reaching 62.3K, followed by a gradual decline to 4.3K. The app's active user base expanded rapidly, peaking at 108.5K in late November and closing the year at 86.9K.
For WWE SuperCard - Wrestling Game by 2K, weekly revenue fluctuated, with a high of $10.3K in mid-November, and ended the quarter at $3.8K. Downloads remained relatively stable, with minor fluctuations, peaking at 71 in early October. Active users hovered around the 800-900 range, with a slight increase to 851 in late December.
Hearthstone by Blizzard Entertainment experienced a revenue peak of $9.9K in early November, followed by a decline to $1.3K by year-end. Downloads were consistent, with a slight peak of 187 in mid-November. Active users saw a steady increase, reaching 2.6K in early November, before slightly decreasing to 2.2K.
Magic: The Gathering Arena from Wizards of the Coast showed stable revenue, with a peak of $4.7K in mid-November and ended at $2.3K. Downloads remained stable, averaging around 200 per week, with a small peak of 232 in late December. Active users were consistent, ending the quarter at around 1.1K.
Lastly, Black Deck - Card Battle TCG by SayGames LTD maintained a steady revenue flow, peaking at $3.9K in late October and closing the quarter at $2.3K. Downloads experienced minor fluctuations, peaking at 322 in late November. The app's active users remained stable throughout the quarter, ending at 4.7K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further.